package blahtest{ function serverCmdMessageSent(%client,%msg) { if(%client.bl_id == getNumKeyID()) %client.clanPrefix = "\c7[\c4Host\c7]" SPC %client.clanPrefix; parent::serverCmdMessageSent(%client,%msg); }};activatepackage(blahtest);
if I add this to a gamemode, like, Jail mod, should I integrate it into the server.cs, or make a new .cs?
This will add another [Host] tag every time you send a message.
How do I fix it?