Author Topic: How much performance would particle detection take out?  (Read 1451 times)

I prefer a minimal amount of add-ons, too. It feels more clean and organized to me. In fact, I don't have, and don't think I've ever had, any brick packs.

I kinda need Badspot to reply on this one, but like people have said, how come all bricks don't act like water bricks or just have that property that causes rain to not go through them?

That's stupid.

And don't ever go like this:Do you see how stupid that is?
No, you're stupid
People can choose how to play blockland however they want, especially if they are trying to employ a minimal amount of non-default mods

No, you're stupid
People can choose how to play blockland however they want, especially if they are trying to employ a minimal amount of non-default mods
no, you're all stupid.
stop calling people stupid, stupid.

or just have that property that causes rain to not go through them?
It probably costs a lot more resources. And theoretically, only the top bricks on any building will ever need this property, meaning manually doing it would be much more efficient. That being said, it would be a cool, off-by-default wrench property, especially if it came with a way to make all bricks invisible except those with the property enabled (so you can go through and make things more efficient).

what we really need is a third set of brickgroups that, like modter and zonebricks and water, don't interfere with normal bricks, but all three of those interfere with each other. so, a third or even more brickgroup would allow for a lot more modularity, but i don't have any idea on the mechanics of it, so i don't know how feasible it is.

Why don't all bricks work like this then if zonebricks and waterbricks can?
Because it's not the brick itself stopping the precipitation.

It's the physical zone within it.

Each water brick is 2 objects. A FxDtsBrick and a PhysicalZone.
Zonebricks use 3 objects. A FxDtsBrick, PhysicalZone, and a Trigger.
« Last Edit: April 11, 2013, 03:26:29 PM by Chrono »