I have a GuiScrollCtrl, and I want its scrollbar to reflect the swatch inside of it.
new GuiScrollCtrl(ASE_ColorsetScroll)
{
position = "100 32";
extent = "205 130";
profile = ColorScrollProfile;
hScrollbar = "AlwaysOff";
vScrollbar = "AlwaysOn";
new GuiBitmapCtrl(ASE_ColorsetTransUnderlay)
{
position = "0 0";
extent = "194 130";
bitmap = "Add-Ons/Client_AvatarSaver/Images/Colorset Trans Underlay";
};
new GuiSwatchCtrl(ASE_ColorsetSwatch)
{
position = "0 0";
extent = "194 130";
color = "0 0 0 0";
};
};
I have no idea what I'm doing horribly horribly wrong.
What am I doing horribly horribly wrong?