Author Topic: Fantasy Medieval RPG WIP  (Read 734 times)

DAY 3: Lumberjack shop

DAY 2: Custom colorset and remodel of castle walls. Interior layout planned.

DAY 1: Castle built in a day thanks to Super Sniper's castle building set.


PLANS: put an interactive village in the middle with vendors to buy and sell wood, meat, mined materials(?), and in singleplayer, a working inn with environment manipulation.

Outside - a forest to go all out lumberjack, or kill some wolves and Orcs, or (possibly) go fishing.
I also plan, towards the outskirts, to have a warp gate of sorts to go the the Orcish castle D:


If anyone is good with modTerrain, your help is much appreciated
« Last Edit: July 08, 2013, 10:20:13 AM by TheOthersWereTaken »

Any feedback helps alot
« Last Edit: July 08, 2013, 10:29:40 AM by TheOthersWereTaken »

The walls look greenish.

It looks fine but very duplicated(?). The walls are also a very odd colour.
If this is supposed to be an RPG there isn't very much to show,

It looks fine but very duplicated(?). The walls are also a very odd colour.
If this is supposed to be an RPG there isn't very much to show,
The walls look greenish.

If this is supposed to be an RPG there isn't very much to show,

I plan on updating the progress continuously

The walls look greenish.

That is your computer screen, It's grey on mine...
« Last Edit: July 03, 2013, 11:16:48 PM by TheOthersWereTaken »

those walls are nice so far

what sort of landscape do you have in mind for placement?

wide open fields?
deep narrow channels?
damp and dark swamps?

i hope to see more!

A forest, that unfortunately must use single block trees in order to keep the eventing as low as possible.

Probably a swamp and/or dead/lava terrain for the Orcish land...

The walls are greenish-gray, and it's not my monitor. It would look better with a lighter gray IMO.

The walls are greenish-gray, and it's not my monitor. It would look better with a lighter gray IMO.
it is just the environment.