Author Topic: A problem with events duplicating  (Read 1673 times)

Hello everyone! If any of you encountered this problem, but did not see her counterparts at the forum. This time, the problem of duplicating. This Trouble I've noticed recently (2-3 weeks ago). When you put the door and make their personal event, everything works fine. You saving this. Then, when you load this save game, doors and levers as if dropping your opening event. E.g.:

Your event:

onKeycardRedHit -> self -> door -> Toggle
onKeycardRedHit -> self ->  playSound

*Saving*

Your events after loading your save:

onActivate -> self -> door -> Toggle - this is wrongly added event
onKeycardRedHit -> self -> door Toggle
onKeycardRedHit -> self ->  playSound

This is a very unpleasant consequence there is even a standard doors. About the levers and buttons of the JVS pack I'm not talking.



Maybe this is a problem in the game, I'm not sure, but she messed up a lot of my saves. Thanks a lot.

this is caused by legacy crap doors


really
how?
well duplicator hasn't been made to duplicate doors properly so when the door gets plant it automatically sets the default events

well duplicator hasn't been made to duplicate doors properly so when the door gets plant it automatically sets the default events


No, i use it for a long time duplicator, before such, there was no reason.

This happens to default doors even without legacy doors enabled.
Even when loading.

This is because the duplicator uses onPlant instead of onLoadPlant, so the legacy doors re-add the default events.

This is because the duplicator uses onPlant instead of onLoadPlant, so the legacy doors re-add the default events.
No, it's in-game trouble, duplicator is not related