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Topic: blockland api? (Read 1205 times)
JazZ5109AI
September 15, 2013, 04:25:40 PM
does anyone know where a full blockland api would be? of course it would only be the functions/methods available to mod makers, seeing as blockland is closed source
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MARBLE MAN
September 15, 2013, 04:50:51 PM
dumpConsoleFunctions();
also
object.dump();
and
trace(1);
JazZ5109AI
September 15, 2013, 05:00:46 PM
Quote from: MARBLE MAN on September 15, 2013, 04:50:51 PM
dumpConsoleFunctions();
also
object.dump();
and
trace(1);
quote on 'full'
if I wanted to rummage through everything and do it myself I wouldn't be asking for a list would I
boodals 2
September 15, 2013, 06:38:03 PM
The fullest API you will find is here, coding help.
Here
is a torquescript appendix, however some of the functions may not exist, and some may be renamed.
Vaux
September 15, 2013, 06:39:02 PM
Is this what you're looking for?
BluetoothBoy
September 15, 2013, 06:39:09 PM
http://docs.garagegames.com/torque-3d/official/index.html?content/documentation/Scripting/Overview/Introduction.html
Most of the stuff there is relevant to Blockland (scripting-wise, anyway).
JazZ5109AI
September 15, 2013, 06:40:07 PM
Quote from: Vaux on September 15, 2013, 06:39:02 PM
Is this what you're looking for?
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blockland api?