Author Topic: Cannot connect to servers, BL crashes  (Read 343 times)

Whenever I try to join a server, the game crashes when I would spawn. I can see the world for about two seconds, and then the game just dies.
When I try to MAKE a server, the game just crashes before anything happens.

When the error started:
Code: [Select]
Flushing texture cache...
  +- using blank texture
  +- using blank texture
  +- using blank texture
  +- using blank texture
  +- using blank texture
  +- using default 'whiteCheck' texture 'base/data/shapes/whiteCheck.png'
  +- using default 'gold' texture 'Add-Ons/Map_Bedroom/gold.jpg'
  +- using default 'gray' texture 'base/data/shapes/gray50.png'
  +- using blank texture
  +- using default 'gray' texture 'base/data/shapes/gray50.png'
  +- using default 'yellow' texture 'base/data/shapes/yellow.png'
  +- using blank texture
  +- using blank texture
  +- using blank texture
\dev\Blockland\trunk\engine\bricks\octShadows.cpp:176 - GL Error: 1280 - GL_INVALID_ENUM
Regenerating Shadow Map FBOs...

Could \dev\Blockland\trunk\engine\bricks\octShadows.cpp:176 - GL Error: 1280 - GL_INVALID_ENUM be the problem?

This is the rest of my console.log:
http://www.mediafire.com/?z2a6qidviy8on7d

Any help?

Try changing your shader options.  If they're on, turn them off.

Try changing your shader options.  If they're on, turn them off.

I did try turning them off, along with physics, Brick FX, etc.

Noedit:
Oh, forgot to add on the OP:
I recently tried to use Port's Soft Shadows Shader Mod, and it made me lag. A LOT. I did remove it though.

Noedit 2:
Oooookay, this is weird.
I joined another server, and I crashed again, but this time, my .log DOESN'T have that error on the end...
http://www.mediafire.com/?gm5cqm8cgs0a48y