Can someone help me with this? It is my first time creating a light, so I expected some issues. Instead of flashing red and blue, it is red, white, blue. My idea is a police light, kind of thing. If you could help, and again, this is my first time, I will give credit when released.
datablock fxLightData(PoliceLight)
{
uiName = "Police";
LightOn = true;
radius = 15;
brightness = 9;
color = "1 1 1";
FlareOn = true;
FlareTP = true;
Flarebitmap = "base/lighting/corona";
FlareColor = "1 1 1";
ConstantSizeOn = false;
ConstantSize = 1;
NearSize = 1;
FarSize = 0.5;
NearDistance = 10.0;
FarDistance = 30.0;
FadeTime = 0.1;
BlendMode = 0;
AnimColor = true;
AnimBrightness = false;
AnimOffsets = false;
AnimRotation = false;
LinkFlare = true;
LinkFlareSize = false;
MinColor = "0 0 0";
MaxColor = "1 1 1";
MinBrightness = 0.0;
MaxBrightness = 1.0;
MinRadius = 0.1;
MaxRadius = 20;
StartOffset = "-5 0 0";
EndOffset = "5 0 0";
MinRotation = 0;
MaxRotation = 359;
SingleColorKeys = false;
RedKeys = "AAZA";
BlueKeys = "AZAA";
BrightnessKeys = "AAAAAAA";
RadiusKeys = "AZAAAAA";
OffsetKeys = "AZAAAAA";
RotationKeys = "AZAAAAA";
ColorTime = 1.0;
BrightnessTime = 1.0;
RadiusTime = 1.0;
OffsetTime = 1.0;
RotationTime = 1.0;
LerpColor = false;
LerpBrightness = true;
LerpRadius = true;
LerpOffset = true;
LerpRotation = true;
};
I simply edited the RGB light.