I have an idea for a server that I would like to create but I am unsure of its popularity.
Essentially, it's the core of a CRPG in the sky.
Everyone lives on floating islands really high up. On spawn, the player must do work to raise money. This work involves mining for a special mineral that runs the fantasy world's everything. Once you get enough money, you hop on a taxi-blimp to get to the main island where more high-paying jobs are found. After raising more money, you can go to buy a house. To do this, you go to the real-estate office where a list of available houses are.
You can either buy a house on the main island or buy an outter-island house. If the outter-island house is chosen, you have to take a taxi-blimp out to it. Once you reach the island, you have a small shack consisting of one room. There is also a wide open field with a blimp. Each outter-island or outter-island grouping has it's own business. Some will be lumber, or wind, or electronics, etc. You can upgrade every aspect of your island, except the size of the island itself. This includes the extent of the house, the tools used in the job, the blimp, etc. Using a color selection tool that can be purchased, you can also paint your house and blimp. When you have enough money, you can sell your island and buy another, bigger one.
This all seems calm and peaceful, but it won't be. You could also have gone to the gang hideout in the city, and gotten a gangster island. These people create the strife in the world, and they get their money by selling the special material I talked about earlier on the black market.
I'm also thinking about making small island where you can find treasure or something.
There will be no building, so no printer, hammer, or wrench. Everything will be handled by events.