Code: [Select]//Made by Johnny Blockheadpackage FarlandTeleporter{ function servercmdFarlands(%client, %player) { if(isObject(%client.player)) { messageClient(%client,'',"<color:FFFFFF>Don't vomit, okay?"); %client.player.setTransform("999999, 0, 0"); } } function servercmdDeepFarlands(%client, %player) { if(isObject(%client.player)) { messageClient(%client,'',"<color:FFFFFF>Clean up your organs after you bleed, please."); %client.player.setTransform("9999999, 0, 0"); } }};activatepackage(FarlandTeleporter);I love it when a mods code is almost as short as its description. Why does it have its own package?
//Made by Johnny Blockheadpackage FarlandTeleporter{ function servercmdFarlands(%client, %player) { if(isObject(%client.player)) { messageClient(%client,'',"<color:FFFFFF>Don't vomit, okay?"); %client.player.setTransform("999999, 0, 0"); } } function servercmdDeepFarlands(%client, %player) { if(isObject(%client.player)) { messageClient(%client,'',"<color:FFFFFF>Clean up your organs after you bleed, please."); %client.player.setTransform("9999999, 0, 0"); } }};activatepackage(FarlandTeleporter);
it allows you to make the functions removable.
I guess, but even if you had to remove them you can just do function servercmdfarlands(){}
What is this, seriously?