Author Topic: Playertype - jump height  (Read 774 times)

How to insert it on my script? this is what I got so far:

Code: [Select]
//AS config
datablock PlayerData(PlayerAngelSquad : PlayerStandardArmor)
{
maxDamage = 30;

minJetEnergy = 0;
jetEnergyDrain = 0;
canJet = 0;

uiName = "Angel Squad Player";
showEnergyBar = false;
};

Code: [Select]
jumpForce = 1080;
I think 1080 may be the jump height of the default player. I'm not sure though.

I think 1080 may be the jump height of the default player. I'm not sure though.
It is.