Author Topic: Tower Defense (WIP)  (Read 1897 times)

This is completely coded, you can make custom spawns and create paths for them to go, then you can use a tool to create the health brick for them to attack once they get close. The only thing i need to work on is the custom enemy system and the towers.
I'm assuming you're using this?


Alright. I don't see the point in rewriting it when it's already available. But okay...

Alright. I don't see the point in rewriting it when it's already available. But okay...
I never rewrote it. It just uses variables and Armor:: onReachDestination

I never rewrote it. It just uses variables and Armor:: onReachDestination
Why not just use path finding? Oh well. Not my choice.

Why not just use path finding? Oh well. Not my choice.
I will probably end up using it anyways.


you never host this

He has been working on this for quite some time, a long with other things, so why bother with the bump.

you never host this

I have a lot, just not public because it was so glitchy.