This is completely coded, you can make custom spawns and create paths for them to go, then you can use a tool to create the health brick for them to attack once they get close. The only thing i need to work on is the custom enemy system and the towers.
Alright. I don't see the point in rewriting it when it's already available. But okay...
I never rewrote it. It just uses variables and Armor:: onReachDestination
Why not just use path finding? Oh well. Not my choice.
Why?
you never host this