So about a week or two ago I was playing on Sord's Zombie Survival server, the usual deal for me (riding around on motorcycle with full gear) and it occurred to me after the 7th time driving around the main land: it's really boring and kinda bland. If for some weird reason, the minigame just didn't work for a good hour or more... How many people do you think would stay? Because honestly, it's not really worth it. A lot of the buildings are focused on brick efficiency, and at 81,960 bricks (as of 6:24pm EST time, 1/9/14) I'd say they've done a pretty solid job.
Could it be better?
Maybe.
But that's not the purpose of this topic.
While I was driving around in circles, it occurred to me that my love for the server caused me to want to create a player made map. I asked an admin if they would be willing to consider a map if I made one, and was referred to Sord (who was, at the time, afk). Long story short, they're not interested
currently, but maybe in the future they will consider.
So with that information, I set to work with a couple friends designing a small sample of some terrain I had in mind. It's fairly simple, and we've left trees/crates out strictly so it wouldn't interfere with the bricks that Sord uses.

Cave (no shaders)

Cave (max shaders)

Max shaders (angled shot)

Max shaders

No shaders

Cave entrance (max shaders)
As you can see, the terrain is very steep in some areas, and just a large slope in others. This is where I intend to leave the terrain until either Sord expresses interest, or someone else does (or someone asks for the save.) The ideas that I've discussed with friends of mine in building this small build (roughly 900 bricks) are as follows:
- replace ocean with a huge lake
- use zonebricks to quarantine off parts of the map so it seems endless
- change the environmental settings to a shorter than normal sight distance (mountains, foggy, but bright light)
- the farther down you go, the swampier it gets. Higher you go, more mountainous it gets
- planned civilization: cabins, camps, a summer camp (would include lots of medical goods / simple weapons like bolt action rifles galore, blunt melee and knives), 3-4 towns,
no cities, a major airforce base within a canyon area, three military outposts forming a triangle around the base
- include small caves (like the one in the images) as well as a series of tunnels and networks of caves/old mine shafts (possible reason for explosives?)
- possibility of stronger zombies/mutants/undead within caves/at night time
There are a few other ideas we had but I'm not gonna deal a full hand quite just yet.
As you can also see, we re-did the fire pits that Sord has (he probably doesn't have the bricks needed to be able to use them though.)
All bricks fit within a 16x16 cube so it fits within a heat cube
Anyways, it's really only a teaser at best, not a lot of content and I'm not gonna continue unless someone within Sord's team reaches out to me. Feel free to rate, but I would much rather prefer any recommendations/suggestions for how to (possibly) improve terrain.
DISCLAIMER
I'm not creating my own zombie survival game or anything based off of Sord's server. I wish to be able to give Sord a map he can use someday when the time comes to replace his current one. If someone would LIKE to use what I've started, I can give out the download link, but until that day, it will remain within my BL/saves folder.