Author Topic: Making a bitmap show to everyone  (Read 1088 times)

Okay, so I've tried to make this work, but it hasnt.

I tried to do DecalData, but it appears to not work anymore, and ive tried to do a particle, but i havent gotten what i wanted.
The result I want is to make the bitmap show to everyone in the chat, how would I achieve this?

I would also like to know this since I haven't been able to achieve this

A work-around that has worked for me in the past was to store your bitmaps in a print folder. I'm not 100% sure it'll work anymore so let me know if it does or doesn't.

AFAIK there is no longer a way to do this.

I'm not sure why DecalData was removed.

What about using a particle to load the image and have clients download it, would it work at all?

I tried Zelothix's method, works fine for now.

What about using a particle to load the image and have clients download it, would it work at all?

A particle would probably be better than a print.

datablock ParticleData(MyImageData)
{
   textureName = "Add-Ons/Server_LOL/swag.png";
};


"<bitmap:Add-Ons/Server_LOL/swag.png>"

I think DecalData was removed in v21, have no idea why.

I think DecalData was removed in v21, have no idea why.
Pretty sure I tried it before v21 and it didn't work then either.

Pretty sure I tried it before v21 and it didn't work then either.

I can confirm that it was removed in v20 or one of the early v20 revisions.