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How to get angular velocity for vehicles?
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Topic: How to get angular velocity for vehicles? (Read 389 times)
Xalos
April 04, 2014, 11:04:43 PM
The title thread really explains the question. Why is there a setAngularVelocity() for vehicles, but no getAngularVelocity()?
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Port
April 05, 2014, 03:29:24 AM
You don't.
Xalos
April 05, 2014, 03:34:16 AM
Well stuff. Guess I'll have to deal with a fixed player Z-axis forever, then.
Zeblote
April 05, 2014, 06:25:54 AM
You could compare the rotation part of the transform over multiple ticks.
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How to get angular velocity for vehicles?