Author Topic: Projectiles  (Read 839 times)

Anyone know a code that would find all projectiles in a server?

Do you mean all projectile datablocks or active projectiles?

Do you mean all projectile datablocks or active projectiles?

Active

Package ProjectileData::onAdd, and store it in a simSet, or just search through missionCleanup.

Also, why do you need to do this? There is likely a much easier way.

why do you need to do this? There is likely a much easier way.

/clearallprojectiles -server sided
« Last Edit: April 19, 2014, 09:08:21 AM by Ducky duck »