Author Topic: White Outlines Around My Decals - Question to Badspot  (Read 2175 times)

Just to let everyone who reads this know, I searched this, went to the first thread, and read through it. However, I have further questions on it, so please don't say, "Use the search button".

Anyways, Badspot, you said to use the SuperPNG exporter at the default settings and then put it into PaintShop Pro 4, etc, etc. My question is this, did you, originally use Photoshop to create the decal, then use the exporter and finally put it into PaintShop Pro and did the mask thing? Or did you originally use PaintShop Pro to make it. Also, is it possible to use the same concept but instead use Photoshop?

Can you SHOW us your picture here? Give us one both untouched, and your final version. I want to see how you are making it, because like I told you in-game, it really is quite easy to make it auto cut the background out if you do it right. I want to see the picture, and then I can give you some answers, or even just do the work for you if you don't mind (I can take screenshots showing you exactly how I did it).
« Last Edit: December 09, 2007, 09:46:05 AM by Trash Man »



That's what it looks like without the method you showed me. (Chest decal)
The face decal uses a 1% black layer under the image which eliminates the white lines. I picked it up from another topic I searched for, but I still wish to know a better way. As for the method you suggested, I don't know if it works right in Photoshop, every time I use it I get a complete white line around the decal. I tried different options, tolerance levels, etc. Nothing seems to work.

Well, for my trick to work, you have to have the picture to be drawn in rather high resolution. Like, 1024x1024, and then you use the magic wand to cut away the background. Now you shrink the image down to 256x256, and what this does is get rid of the nasty white lines left behind by the magic wand, and now you won't have ANY at all. Also, the higher the resolution is when you draw it, the more the lines will go away when you shrink it down after you cut the picture. So, if you want it absolutely perfect, then draw it in 2048x2048, use the magic wand, shrink down to 256x256.. Do this, and it will be absolutely perfect in-game.

A way to know ahead of time if you have lines before you go trying it in game, is to make a Black layer under your image, and then you can see if the lines are there or not.

By the screenshot, it looks like you have it working well now anyway. So, just remember what you did.

Attached is a tutorial I made up to show you how I am doing this. I'll use a face I am going to make up really quick, so don't expect it to be anything fancy, it's just for tutorial purposes.


Here is the link to my tutorial:



Edit: Tutorial now removed, because it was only meant for Skele.

If anyone thinks this is a good tutorial, please let me know, and I'll consider posting it, as it may come of use to some people who are new to the decal/avatar making world. The reason I know how to do this, is because I used to make transparent avatars in the past, and it's important to have them perfect, or you'll be made fun of on forums you use them on.
« Last Edit: December 10, 2007, 10:34:38 AM by Trash Man »

Doesn't work with Photoshop. D:

Can you resize an image? You must be able to.

If you can't (o_O) you could always resize it in Paint  :cookieMonster:

I tried the tutorial, and it didn't work with Photoshop. Obviously you can resize. :|

??

1. Make decal at very large size.
2. Scale down.
3. ???
4. Profit!

It gets rid of the white lines.

I'm not an idiot. I DID the tutorial and it didn't work.

WOrks just fine for me. Are you using the tolerance at 50? Also, again, do it in high resolution when you use the wand. Resize AFTER you use the wand. The more you shrink it down, the less the lines will show up. The larger the picture is in resolution, the smoother the cut will be, and less lines show up in the first place.

I just did the same thing with the same picture in photoshop. Worked just fine.
« Last Edit: December 09, 2007, 01:28:40 PM by Trash Man »

Then I have no idea what's wrong. I did it in a high res, I drew it using the line tool, like you said, I used the magic wand tool at 50 tolerance.

OK. I just did a really fast face in photoshop. Put a dark blue BG under it so you can see. Works just fine.

Tolerance at 50, contigious box checked (not an option in paint.net, sorry if I left this out).

Also, if it doesn't go in the first try, then your linework is very sloppy or something. Just do it again and it should get rid of lines. Also, resizing down will also get rid of white lines.. I do this stuff all the time, it does not matter what program you use. IT's all the same basic steps.

IF your linework is good, then it will only take ONE click of the magic wand at tolerance 50.
« Last Edit: December 09, 2007, 01:39:49 PM by Trash Man »

I PMed the psd to you Trash Man.

Work's just fine. Here's a screenshot guys of me getting rid of his decal's lines and using it in-game.



As you can see, there was no trouble.

For the record, Try using paint.net instead. It's easier to use than photoshop. I think you aren't using layers properly, or have some sorta thing adjusted wrong. I did notice that in photoshop, I had to use the magic wand more than once, but it eventually got rid of the white lines after multiple uses, as well as shrinking down the image helped further reduce the lines. The screenshot you see is from my work using only Photoshop. However, I should state that it would only take me 2 seconds to do this in paint.net since it's magic wand seems to work a lot better and only needs one click.

The biggest part of the problem was that the lines were way to thin and not bold enough. THis is probably the primary source of his problem.

Attached is me using my quick face. I only used photoshop to make the image. Here it is in-game. works just fine. Clearly, something you do and I do is not the same. This one only took one click of the magic wand. I shrank it down, no lines.
« Last Edit: December 09, 2007, 02:54:58 PM by Trash Man »