Author Topic: Playertype- am_look- in MS3D/Blender Does it possible ?  (Read 2745 times)

I'm trying to find a way to make a playertype in milkshape which could spins his torso on the X axis (used for pitch camera)
Well, I have no idea how it suppose to work in milkshape..so anyone knows how? It's also the same problem in 'free look' with the player's head..
Thank you!
and sorry for bad English.
« Last Edit: June 19, 2014, 03:06:33 PM by BlockAlpha »

I would like to know this as well

Never mind... Lock
« Last Edit: June 27, 2014, 12:36:18 PM by BlockAlpha »