Author Topic: Best unity book?  (Read 1916 times)

I want to use unity and i was following a video tutorial but it wasnt great, and I thought about buying a book on amazon. I want to use C# for this. I saw some books on amazon, but either their reviews werent great, or the content wasnt great.

Okay never mind then
« Last Edit: July 23, 2014, 05:01:06 PM by Dreams_Of_Cheese »

why use a BOOK when you could use the FLAG



Yeah flag. Flag for spam.

why would muzle use american flag


I've heard good things about this book, and this one.
However, I can't offer much insite on C#.  All I can say is that if you are more oriented towards a Java background (or other OOP languages) go with C#.  If you are more familiarized with scripting languages such as Torquescript, go with Javascript.
I actually have a book on JS from Orielly Media which I love,


Thanks for the post. I'm more comfortable with C# right now. I'll more than likely get This one that you suggested out of the two

any others?

Thanks for the post. I'm more comfortable with C# right now. I'll more than likely get This one that you suggested out of the two

any others?

Those are probably the best two books I can suggest.  However, Orielly has tons of books, including ones on C#.  I have 3 books from there, and they've all been really helpful.  They also have Unity books, but I'm not sure if they're too good.  I do know many Youtube tutorials, however.

Nothing against game development but if you want to learn Unity which uses C# I would start by learning just C#. Get a book dedicated to only C#, so when you switch to unity the normal C# stuff will be easy to use. Though from what I read you might already have a decent understanding of C# in which case just get one that deals with unity.

Nothing against game development but if you want to learn Unity which uses C# I would start by learning just C#. Get a book dedicated to only C#, so when you switch to unity the normal C# stuff will be easy to use. Though from what I read you might already have a decent understanding of C# in which case just get one that deals with unity.

This

It's a lot easier to jump into an extension of a language once you know the language in it's core.  However, you do seem to know a bit about C# already, so I'm sure it'll be a pretty easy transition.  Also, most Unity books use Javascript as their main language, so knowing how to convert from JS to C# is crucial.

Nothing against game development but if you want to learn Unity which uses C# I would start by learning just C#. Get a book dedicated to only C#, so when you switch to unity the normal C# stuff will be easy to use. Though from what I read you might already have a decent understanding of C# in which case just get one that deals with unity.
Yeah i figured this was the better approach, so now Im just looking for youtube videos explaining parts of C#. I hope it goes far enough

Yeah i figured this was the better approach, so now Im just looking for youtube videos explaining parts of C#. I hope it goes far enough

I'm not saying this about you but a lot of people want to make games but don't realise all the programming that goes into it.

I'm not saying this about you but a lot of people want to make games but don't realise all the programming that goes into it.
Well the books i looked up involved c# based on the titles, so im assuming that it covers the programming aspect too

Well the books i looked up involved c# based on the titles, so im assuming that it covers the programming aspect too
Or if you want a free alternative to books, I've been able to get a very good understanding of the language in general from only online resources. They're a lot more helpful than most people think.