Author Topic: Zoom Glitch  (Read 1449 times)

So I keep having this problem where my zoom keeps getting stuck to were I stayed zoomed in. The weird part is, if I hold the zoom button down, it zooms out. I've tried many different console commands but any time I zoomed in I had to reenter the command again to zoom out.

Here's the console log assuming it helps.

==>setdefaultfov("90 90 90");
==>trace(1);
   Console trace is on.
Leaving ConsoleEntry::eval() - return
Entering toggleConsole(1)
   Entering [RTBC_IRCClient]Canvas::popDialog(Canvas, ConsoleDlg)
      Entering [CanvasCursor]GuiCanvas::popDialog(Canvas, ConsoleDlg)
         Entering [CanvasCursor]GuiCanvas::checkCursor(Canvas)
            Entering cursorOff()
            Leaving cursorOff() - return
            Entering [CanvasCursor]GuiCanvas::checkTabFocus(Canvas)
            Leaving [CanvasCursor]GuiCanvas::checkTabFocus() - return
         Leaving [CanvasCursor]GuiCanvas::checkCursor() - return
      Leaving [CanvasCursor]GuiCanvas::popDialog() - return
   Leaving [RTBC_IRCClient]Canvas::popDialog() - return
Leaving toggleConsole() - return
Entering toggleConsole(0)
Leaving toggleConsole() - return 0
Entering toggleZoom(1)
Leaving toggleZoom() - return
Entering toggleZoom(0)
Leaving toggleZoom() - return
Entering toggleConsole(1)
   Entering [RTBC_IRCClient]Canvas::pushDialog(Canvas, ConsoleDlg)
      Entering [CanvasCursor]GuiCanvas::pushDialog(Canvas, ConsoleDlg)
         Entering [CanvasCursor]GuiCanvas::checkCursor(Canvas)
            Entering cursorOn()
            Leaving cursorOn() - return
            Entering [CanvasCursor]GuiCanvas::checkTabFocus(Canvas)
            Leaving [CanvasCursor]GuiCanvas::checkTabFocus() - return
         Leaving [CanvasCursor]GuiCanvas::checkCursor() - return
      Leaving [CanvasCursor]GuiCanvas::pushDialog() - return
   Leaving [RTBC_IRCClient]Canvas::pushDialog() - return
Leaving toggleConsole() - return
Entering toggleConsole(0)
Leaving toggleConsole() - return 217516
Entering ConsoleEntry::eval()
   ==>trace(0);

I've had this problem myself for a while now.
What I do is simply do setfov("90"); in the console every time I log on to Blockland, and I have unbound my zoom key.
What you need to check is to see what the FOV slider in the "advanced" tab in options is set to. If it's not there, you might have a conflicting mod. I apparently do :(

Um.. I don't have an FOV slider.