Author Topic: Prevent a model from casting a shadow?  (Read 2632 times)

I'm curious, is there a way to prevent shadows from being casted?

change environment direct light to zero?

For everything? Change shadow color to completely transparent in environment settings.

For a single model? Export with triangles, not triangle strips. (I think...)

Someone told me over steam, it's actually really simple (havent tested yet, but i will edit this to say if it does)

Basically, just check Transparency, but leave both additive and subtractive unchected in the material.

Someone told me over steam, it's actually really simple (havent tested yet, but i will edit this to say if it does)

Basically, just check Transparency, but leave both additive and subtractive unchected in the material.
Oh? I always thought that made it 100% see-through (I vaguely recall this from a vehicle I made in the past).

Another thing that might work is exporting the model with triangle lists instead of triangle strips.

So I tried it, didn't work like i want it, so i'll try the next option

Another thing that might work is exporting the model with triangle lists instead of triangle strips.

How to do in milkshape?

I know this is late, but i toyed around with some settings in the exporter, and i found checking "Billboard" stops casting shadows, but will recieve shadows. Just putting this here incase anyone needs it.