how do you make it so everybody can paint the host's bricks (or public bricks idc) in the minigame?
unfortunately they can't paint because they need my trust, and i can't send trust to the minigame and + that'd be awkward giving everyone trust in the server
here's my gamemode.txt
ADDON Brick_ModTer_BasicPack
ADDON Brick_ModTer_InvertedPack
ADDON Brick_Large_Cubes
ADDON Brick_Doors
ADDON Brick_Arch
ADDON Brick_V15
ADDON Brick_Treasure_Chest
ADDON Brick_Teledoor
ADDON Gamemode_Deathpaint
ADDON Item_Skis
ADDON Support_Player_Persistence
ADDON Support_Doors
ADDON Particle_Basic
ADDON Particle_FX_Cans
ADDON Particle_Grass
ADDON Particle_Player
ADDON Particle_Tools
ADDON Light_Basic
ADDON Light_Animated
ADDON Player_No_Jet
ADDON Print_ModTer_Default
ADDON Print_1x2f_BLPRemote
ADDON Print_1x2f_Default
ADDON Print_2x2f_Default
ADDON Print_2x2r_Default
ADDON Print_2x2r_Monitor3
ADDON Print_Letters_Default
ADDON Projectile_GravityRocket
ADDON Projectile_Pinball
ADDON Projectile_Pong
ADDON Projectile_Radio_Wave
ADDON Sound_Synth4
ADDON Tool_Duplicator
ADDON Tool_Fill_Can
ADDON Vehicle_Jeep
ADDON Weapon_Sword
ADDON Weapon_Spear
ADDON Weapon_Rocket_Launcher
ADDON System_ReturnToBlockland
ADDON Vehicle_Tank
$EnvGuiServer::SimpleMode 0
$EnvGuiServer::SkyFile Add-Ons/Sky_Blue2/Blue2.dml
$EnvGuiServer::WaterFile NONE
$EnvGuiServer::GroundFile Add-Ons/Ground_Plate/plate.ground
$EnvGuiServer::SunFlareTopTexture base/lighting/corona.png
$EnvGuiServer::SunFlareBottomTexture base/lighting/corona.png
$EnvGuiServer::DayOffset
$EnvGuiServer::DayLength 300
$EnvGuiServer::DayCycleEnabled 0
$EnvGuiServer::DayCycle Add-Ons/DayCycle_Default/default.daycycle
$EnvGuiServer::Sunational socialistmuth 227.077
$EnvGuiServer::SunElevation 35
$EnvGuiServer::DirectLightColor 0.700000 0.700000 0.700000 1.000000
$EnvGuiServer::AmbientLightColor 0.400000 0.400000 0.300000 1.000000
$EnvGuiServer::ShadowColor 0.300000 0.300000 0.400000 1.000000
$EnvGuiServer::SunFlareColor 0.000000 0.000000 0.000000 1.000000
$EnvGuiServer::SunFlareSize 1
$EnvGuiServer::VisibleDistance 900
$EnvGuiServer::FogDistance 500
$EnvGuiServer::FogHeight
$EnvGuiServer::FogColor 0.950000 0.950000 1.000000 1.000000
$EnvGuiServer::WaterColor 255 255 255 128
$EnvGuiServer::WaterHeight 5
$EnvGuiServer::UnderWaterColor 0 0 128 128
$EnvGuiServer::SkyColor 1.0 1.0 1.0 1.0
$EnvGuiServer::WaterScrollX 0
$EnvGuiServer::WaterScrollY 0
$EnvGuiServer::GroundColor 0 128 64 255
$EnvGuiServer::GroundScrollX 0
$EnvGuiServer::GroundScrollY 0
$EnvGuiServer::VignetteMultiply 0
$EnvGuiServer::VignetteColor 0.000000 0.000000 0.000000 0.392157
$Minigame::Enabled 1
$Minigame::IncludeAllPlayersBricks 1
$Minigame::Points_KillPlayer 5
$Minigame::Points_KillSelf -3
$Minigame::Points_Die -5
$Minigame::RespawnTime 5
$Minigame::UseSpawnbricks 1
$Minigame::SelfDamage 0
$Minigame::WeaponDamage 1
$Minigame::FallingDamage 1
$Minigame::VehicleDamage 1
$Minigame::BrickDamage 0
$Minigame::EnableWand 0
$Minigame::EnableBuilding 0
$Minigame::EnablePainting 1
$Minigame::PlayerDataBlockname No-Jet Player
$Server::Quota::Item 100
$Server::Quota::Projectile 50
$Server::Quota::Schedules 100
$Server::WelcomeMessage \c6Welcome to \c4bloopbloop, \c6%1!
$Server::WrenchEventsAdminOnly 1
$GameMode::BrickOwnership Host