So I made a new player datablock that has 12 inventory slots instead of the default 5, but the inventory slots aren't showing up on the screen. I think that the slots are there, because I can pick up an item when my inventory is full, the only problem is the item doesn't show up.
This is RPGPlayer.cs
datablock PlayerData(PlayerRPG : PlayerStandardArmor)
{
miniJetEnergy = 0;
jetEnergyDrain = 0;
canJet = 0;
uiName = "RPG Player";
showEnergyBar = false;
maxTools = 12;
maxWeapons = 12;
};
Then this is server.cs
exec("./RPGPlayer.cs");