Author Topic: How does one bind multiple actions to the same key?  (Read 575 times)

Regardless of whether the actions are within the same context.  (For example, I may want Jump and Dismount on the same key; those are different contexts; though I may want Move Forward and Move Left on the same key, and those are the same context.)

Every time I try to bind a second action to the same key, it forces me to either clear the other action's bind, or cancel binding the current one.

I have seen no options to change this behavior.  =\



I have, however, noticed it's possible to make modifications to the game...

If there is no way to do this normally; how would I go about either making a settings file that contains custom keybinds, or how would I modify the client to have this behavior?

there was a custom keybind script that ran whatever code on press and on release
here's the old topic for it http://forum.blockland.us/index.php?topic=156642.0
I would make a bind in that to do moveforward(1); moveleft(1); or whatever the commands are, and then on stopping press do moveforward(0); moveleft(0);

Thankies muchly.  =]