So i have this problem that's affecting all my add ons that use projectiles. Here's whats going on
ALL projectiles (even though it doesn't say so in the .CS file) are traveling at 200 Units
Also, a ray cast that travels about 2x faster then the projectile itself is present too, this ray cast does the actual damage that the normal projectile would do.
Its effected all my add ons that use projectiles
I've tried re installing, I've tried removing all add ons that use PackageNewMuzzleVelocities.CS or use plain ray casts and it still hasn't resolved itself.
What is going on and how do i fix this?