Author Topic: Turret .dsq?  (Read 849 times)

I've asked this before.

I have a turret model in .dsq form ready to be mounded to my custom vehicle. Only problem:

How can I animate it so the whole turret (basically like the tank turret) is able to rotate 360 horizontally and a certain angle up and down?

Somebody with actual experience with making turreted vehicles, please respond.

Any dismissive or 'do something like this' posts are not appreciated. I need a straightforward answer. Thank you

Quote from: Path
I have a turret model in .dsq form ready
First of all, .dsq is just animation data. You also need to export the turret .dts which contains the model

Quote from: Path
How can I animate it so the whole turret (basically like the tank turret) is able to rotate 360 horizontally and a certain angle up and down?
You have the wrong idea of what a turret is. Basically its just a player vehicle that sits in a mount slot. If you sit in the jeep and switch to a non driver seat; thats what a turret is.
This also implies that you don't have to animate the 360 horizontal animation; only the vertical. Here is an example of a fully animated turret. Just replicate the animation and the export information with your own turret model.
« Last Edit: June 10, 2015, 09:44:15 PM by Str4tofortress »

Ah thanks, this makes a bit more sense. I'll try and check out the model