Author Topic: The hunger games (not a simulation)  (Read 667 times)

In this rp we will be having a custom hunger games. No simulation instead a combination of skill and luck. Here is how it will work out.

Reaping
The reaping is the joining period for the games and has no actions other than joining

train ride
A one day long train ride for the tributes to converse with the other tribute from their district

training
Training lasts 4 days. The first 3 days will be used for building up status buffs. You will be allowed 3 activities per day. On the fourth day you will get to choose what to present to judges.

the games
When everyone starts dying

Every day in the games there will be 3 phases. In phase 1 the decision phase players will pick an action. On phase 2 the roll/combat phase a dice will be rolled to determine how successful the action is. During combat this will go on until a tribute dies or flees successfully. Phase 3 is the outcome phase in which results of previous phase are posted.

In addition to the players in the game there are sponsors on the outside. These sponsors have $1000 to spend as they wish.

Buffs increase the amount of success an action associated with that buff will half. For example if you have a combat buff and get in a fight there is a more likely chance you will be able to skip combat phase completely and instantly kill them.

A day corresponds with the real world day cycle. Every 12 hours hunger and thirst will drop by 10%.
« Last Edit: June 24, 2015, 02:26:51 PM by MoltenKitten »


the reaping (yes half of you are gonna need to lose the d for canon reasons)

uhhhhh...

you could really flesh this out a lot more...

uhhhhh...

you could really flesh this out a lot more...
im still finishing up the details in my head

Besides going in blind is half the fun


simulation hunger games was perfect the way it is, this is a waste of a forum post honestly.