Author Topic: .blb collision problems  (Read 1656 times)

hi forums my collision is forgeted.

this is a brick a friend of mine is working on for my CRPG

if I jump directly on top of the safe, and stay for a split second, i sink into it. It seems like its only the top but it may be more. How can I fix this?
« Last Edit: July 06, 2015, 08:28:35 PM by Dionysusan »

Your brick does not fit on the brick grid.

Your specific problem is caused by the BOUNDS object not matching the brick grid which means your exporter probably shrinks it down to 7 plates tall but leaves the COLLISION object unchanged. This leads to the BLB collision box being outside of brick bounds which causes the problem you described. This problem is most likely present on all sides of the brick because your collision model is larger than the bounds on all sides.