Author Topic: Does it possible to make a playertype which won't use his weapons?  (Read 516 times)

When press slot 0 (left click) he won't attack/activate at all.
Allso I understand that none knows how to fix the bug that when  You press (left click) slot 0 for activating something it doesn't work but only when you leaving the finger from pressing the left click, it activate.
Can you give me a simple code for my request?

Try packaging weaponImage::onFire(%data, %player, %slot) and not calling the parent if they're using your playertype.

Or you could take the easy route and package serverCmdUseTool(%client, %slot) and call serverCmdUnUseTool(%client) if they're using your playertype.