Author Topic: Chideo City 2: The Fall of Acure  (Read 1899 times)

I have now started Chideo City 2: The Fall of Acure. Seeing as 1 was never quite finsihed, I do suppose that this is kind of strange to be working on the sequel but who cares? Anyways, this time it will be more epic and have a more noticable storyline (rather than spawning on the top of a sky scraper and hopping on scaffolding until you reach the desert). Also the city will be much larger than last time and with much less lag (how I will acheive this will remain a secret until its release) Oh, and I think I forgot to mention that this will be sort of a game that I will be making. The reason why I post this at all, dispite the added publicity and "Cloverfield Effect" as I belive the term should be called now, is that I want to know if the Blcokland Community will have any particular thing they would like to see in it such as maybe a sewer part or a large ninja-style wall climbing bit. please posts any suggestions you have for what I should add in this thing. I expect to have pics soon as well.

The Blcokland community is pleased.
I dunno, as long as it's not uber suck then I'm happy.

lol

What's Acure?

I halp?

Tom

Chideo City is a city in blockland? lol No wonder I couldn't find it on Google maps.


Nice, I'd love a sewer under the city.  Huge catacombs ftw.