Hello everyone,and welcome to my maps thread where I'll show you some maps that I've made.
It would be nice if you could leave some feedback on my maps if there is anything at all that I need to fix

The reason why CP_Castlegrounds is canceled Is because I didn't like how It turned out when I had finished the main parts of building it,and it was very broken ( blue had around 3 spawn rooms while red had only one,and it had the same flaw that cp_gulch has that the final point is very close to red's spawn,in the latest update,the control point was moved infront of the sniper wall to prevent spawn camping to get the point,it also provides blue with cover while they are capturing)
Cp_Gulch might soon have a second stage that will have two versions of the save once the 2nd stage is ever finished,one that only includes a save with just the second stage,and a save that includes the first and second stage in one. However,I am unsure on how I should go about making a second stage,to merge it with the first stage like Cp_Dustbowl or make them seperate like how Pl_CactusCanyon did it
Koth_AirAssault is still in planning and will most likely not see public release very soon,I Plan to make sure that its bigger than CP_Gulch's first stage,giving Red and Blue 2 spawns and 3 ways to get to the control point,similar to Cp_Gulch,but It will be in the sky and I will attempt to give it a more airships are battling out sort of theme.
ETB_BlueLabs is a Escort The Bomb map that takes place in Blues base,with some outside segments. In my opinion this map wont be talked about until I finish KOTH_AirAssault.
The List above will be changed when needed.