Author Topic: Edited weapon won't shoot  (Read 419 times)

It does the firing animation and effects and all, but no bullet actually comes out.

Weapon_OneShotOneKill

Code: [Select]
datablock ProjectileData(HandgunBProjectile)
{
   projectileShapeName = "./osokBullet.dts";
   directDamage        = 50000000;
   directDamageType    = $DamageType:

Code: [Select]
projectile = osokProjectile;
osokProjectile and handgunBProjectile are two different names. You should fix that. Also set directDamage to 1000 instead of that large number. It may cause errors if its that big

osokProjectile and handgunBProjectile are two different names. You should fix that.
Oh, whoops!
It works now, thanks.
« Last Edit: January 11, 2016, 03:43:02 PM by TableSalt »