Author Topic: How do I add damage to a normally harmless projectile?  (Read 344 times)

/title
I'm trying to make a radio wave that damages players and I'm not sure what to put in where.
Oh, and how to make it use a certain image when it kills someone, instead of just a red arrow.
« Last Edit: January 10, 2016, 02:28:10 PM by TableSalt »

DirectDamage = 60; will make a projectile deal 60 damage. It must be in the projectile data lock, though.

Look at weapon-gun's cs file for addDamageType. That is where you add the special CI, or the image that appears in the chat when you kill someone