Author Topic: onTrigger slot for E-clicking or Clicking with the paint key  (Read 515 times)

How can I incorporate the activate-using-paint [e] button into Armor::onTrigger? There is no allocated slot for it already.

Also side note, what is the default range of activating/clicking on objects/bricks?

How can I incorporate the activate-using-paint [e] button into Armor::onTrigger? There is no allocated slot for it already.

You don't. It calls serverCmdActivateStuff(%client) if painting is disabled in the minigame

Also side note, what is the default range of activating/clicking on objects/bricks?

$Game::BrickActivateRange * scale of player object on Z axis
« Last Edit: January 21, 2016, 05:45:12 PM by Zeblote »