Author Topic: Converting a .obj to a .bls  (Read 633 times)

I have recently been working with 3rd party software to create meshes and then voxelize the 3D meshes so they look like legos, i'm wondering if it is possible to convert the lego mesh .obj file into a .bls so it is compatible with Blockland. Thanks.

I̶'̶m̶ ̶n̶o̶t̶ ̶s̶u̶r̶e̶ ̶a̶b̶o̶u̶t̶ ̶.̶b̶l̶s̶,̶ ̶b̶u̶t̶ ̶a̶ ̶.̶b̶l̶b̶ ̶p̶r̶o̶b̶a̶b̶l̶y̶
Scratch that, yes, I think it would be possible, though I'm not exactly sure how .obj files are read so my interpretation is useless

edit2:
back to my original thought after looking at .obj files, and no I don't think it is possible
« Last Edit: April 09, 2016, 02:19:26 PM by Moosh »

This does not sound possible, or at least no one has made a tool that can do this.

.bls files are just txt files that contain values where each brick is. Take a .bls file and change the .bls to .txt to see what I mean.
« Last Edit: April 09, 2016, 01:37:07 PM by joe411 »

This does not sound possible, or at least no one has made a tool that can do this.

.bls files are just txt files that contain values where each brick is. Take a .bls file and change the .bls to .txt to see what I mean.
Or just open it with a text editor.
The same goes for .blbs too.

Update: Yea it's impossible. I looked at the .txt code and there is no way it could be done without a ton of manual alterations. And since the mesh im trying to convert has about 6 Million bricks I'll pass. ( I forgot how large i made the object which is why the brick count would be so high. If converted to metrics the save is about 10km x 10km).


This should be almost good enough.

http://forum.blockland.us/index.php?topic=212312.0

i'm not sure how to use that and i think i'l pass on this project. Thanks though.

i'm not sure how to use that and i think i'l pass on this project. Thanks though.
Drag and drop your obj to the exe, it'll create the blb inside that folder

And since the mesh im trying to convert has about 6 Million bricks
I think he'll pass.