Author Topic: Look Binds  (Read 2423 times)



Look in specific directions for alignment purposes or remembering what in the world those emitter directions are again.

Client_LookBinds.zip


It would be cool if you transformed this into events. So that players can be forced to move their head to look at something.

It would be cool if you transformed this into events. So that players can be forced to move their head to look at something.
You can't change where a player is looking at vertically, from the server side. The rest you can do.

So, basically, you cant move a players head vertically, but you can move it up and down? Is that what your trying to tell me?

So, basically, you cant move a players head vertically, but you can move it up and down? Is that what your trying to tell me?

You can move it left and right not up and down

So, basically, you cant move a players head vertically, but you can move it up and down? Is that what your trying to tell me?
Vertical = up and down. Horizontal = left and right.

You can't change where a player is looking at vertically, from the server side. The rest you can do.
WHY NOT?

WHY NOT?

Changing the transform of players is exposed to TS, but players don't actually pitch their model when you look up or down, they just display part of an animation based on the current angle.