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Playing a sound
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Topic: Playing a sound (Read 779 times)
Aloshi
February 05, 2008, 06:26:45 PM
I'm in a bit of a pickle.
I want to simply play a sound, not looping, in basically the same way as when you fire a weapon. How can I do this?
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Trader
February 05, 2008, 08:06:32 PM
2D or 3D?
Aloshi
February 05, 2008, 08:08:26 PM
Erm, 3D.
Trader
February 05, 2008, 10:49:50 PM
serverPlay3D(dataBlock, position);
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Playing a sound