Author Topic: Trigger  (Read 703 times)

How could I increase the air control of a player, when you fall you can have a bit of control but I want to turn it right up. Any one know the line I need to add or change to do this?

Also I'm trying to get a bit of code get called on certain objects every time a player walks into a trigger and called again when they walk out.

Never mind once again, Solved :D
« Last Edit: February 08, 2008, 12:01:13 PM by Packer »

Code: [Select]
airControl = 0.1;
Is the default for playerStandardArmor

Code: [Select]
airControl = 0.1;
Is the default for playerStandardArmor
Thanks heaps, lmao... I tried 10.1 on the quake player now he acts like the scout from TF2.