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Recently I've been wanting to create my own sort of driving game, except with more story and more indepth characters and car customization than other racing games of the sort (it'll be a street-racing game too)
I've been wondering one thing though, how capable would the newest build of Torque 3D be for this type of game? I'm wanting to use Torque mainly because in my opinion, its script language is much easier for me to understand, the engine is completely free and open source (iirc), and is more fit for a car game than Unreal is, and is more capable than Unity.
Thanks for any answers I get!
No, I won't "use a better engine", because the "better engines" cost money, which I do not have, and I'll have a harder time understanding the script languages.