Author Topic: How do I make a .WATER file?  (Read 824 times)

Title.

I want to make water for Blockland, but I don't know how to make a .WATER file.
all the other water files have one. (default.water, blank.water, etc.)

It's just a plain text file.
Code: (default.water) [Select]
$Water::topTexture Add-Ons/Water_Default/TSwater1.jpg
$Water::bottomTexture Add-Ons/Water_Default/TSwater1.jpg
$Water::loopsPerUnit 0.15
$Water::color 1.0 1.0 1.0 0.5
$Water::overlayColor 0.2 0.6 0.6 0.3
$Water::height 5
[/water]
You basically only need to change the topTexture and bottomTexture.
loopsPerUnit is the scale it is in-game, color is the color the water appears as, and overlay color is what color your screen is when you're underwater.

It's just a plain text file.
Code: (default.water) [Select]
$Water::topTexture Add-Ons/Water_Default/TSwater1.jpg
$Water::bottomTexture Add-Ons/Water_Default/TSwater1.jpg
$Water::loopsPerUnit 0.15
$Water::color 1.0 1.0 1.0 0.5
$Water::overlayColor 0.2 0.6 0.6 0.3
$Water::height 5
You basically only need to change the topTexture and bottomTexture.
loopsPerUnit is the scale it is in-game, color is the color the water appears as, and overlay color is what color your screen is when you're underwater.
Quote
No-edit:
forgeted this one up big time.

It's just a plain text file.
Code: (default.water) [Select]
$Water::topTexture Add-Ons/Water_Default/TSwater1.jpg
$Water::bottomTexture Add-Ons/Water_Default/TSwater1.jpg
$Water::loopsPerUnit 0.15
$Water::color 1.0 1.0 1.0 0.5
$Water::overlayColor 0.2 0.6 0.6 0.3
$Water::height 5
You basically only need to change the topTexture and bottomTexture.
loopsPerUnit is the scale it is in-game, color is the color the water appears as, and overlay color is what color your screen is when you're underwater.
Quote
No-edit:
forgeted this one up big time.
Thank you



Oh. I thought I clicked Modify, but that button doesn't exist...

I'm just gonna lock the topic to avoid further embarrasment....