Author Topic: Water block problems  (Read 1780 times)

i have a problem with my water block. it has holes in it that still act as water just with no texture


some holes

some more holes

Make sure that removeWetEdges is unchecked.



ok same problem only everytime i edit the turrain and or load the mission it keeps moveing

really annoying any ideas

What map did you use as a base for this map?

kitchen
i had to take away all interiors then flatten the land make the island make the water and i have alot of palm trees on it

If you look in the yourmission.mis file, you'll see something that looks similar to this.

Code: [Select]
   new TerrainBlock(Terrain) {
      rotation = "1 0 0 0";
      scale = "1 1 1";
      terrainFile = "./kitchen.ter";
      bumpTexture = "~/data/terrains/greenhills/sand1";
      squareSize = "16";
      bumpScale = "5";
      bumpOffset = "0.0051";
      zeroBumpScale = "5";
   };

This is your problem:
Code: [Select]
      squareSize = "16";
Change the 16 to 8.

The water in your map will work fine now, but your terrain will be all wrong, you'll have to re-make your terrain.


thanks man i would hug ya if i didnt mind physical contact with anyone

also sticky this for others to learn

just so you know this is the project i have been working on
Tropics of blockland