Author Topic: blockland keeps crashing for no reason  (Read 866 times)

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//-------------------------- 1/7/2017 -- 19:40:14 -----
Processor Init:
   Intel Core, ~2.60 Ghz
     (timed at roughly 2.59 Ghz)
   FPU detected
   MMX detected
   SSE detected
 
Math Init:
   Installing Standard C extensions
   Installing Assembly extensions
   Installing FPU extensions
   Installing MMX extensions
   Installing SSE extensions
 
Input Init:
   DirectInput enabled.

Blockland v21 build 1986
Module Directory: C:/Users/PIOTRLAPTOP/Documents/Blockland
Profile Path: C:/Users/PIOTRLAPTOP/Documents/Blockland
Total Ram: 16267 MB
OS:  (build 9200), 64-bit

--------- Parsing Arguments ---------
argc = 2
Parsing command line arguments:
setModPaths: invalid mod path directory name: 'config'
--------- Loading Common ---------
setModPaths: invalid mod path directory name: 'config'
Loading compiled script base/main.cs.
Loading compiled script base/client/defaults.cs.
Loading compiled script base/server/defaults.cs.
Loading compiled script base/server/defaultAddOnList.cs.
Loading compiled script base/server/defaultMusicList.cs.
--------- Loading MODS ---------


--------- Initializing Base ---------
Loading compiled script base/client/init.cs.
Loading compiled script base/server/init.cs.
Loading compiled script base/client/canvas.cs.
Loading compiled script base/client/audio.cs.

--------- Initializing Base: Server ---------------------
Initializing steamAPI...
  SteamAPI initialization failed.
Loading compiled script base/server/mainServer.cs.
Loading compiled script base/server/scripts/game.cs.

--------- Initializing Base: Client ---------------------
Loading compiled script base/client/message.cs.
Loading compiled script base/client/mission.cs.
Loading compiled script base/client/missionDownload.cs.
Loading compiled script base/client/actionMap.cs.
Video Init:
   Accelerated OpenGL display device detected.
Activating the OpenGL display device...
Activating the OpenGL display device... (NEW)
OpenGLDevice::setScreenMode 800 600 32 60 0
  safeModeOn      = 1
  fixedFrame size = 3
  caption size    = 23
  maxWindowWidth  = 1273
  maxWindowHeight = 690
Setting screen mode to 800x600x32@60hz (w)...
  winState.hGLRC does not exist
  winState.appDC does not exist
  winState.appWindow does not exist
Creating a new window...
  moving window
Window reactivating...
Acquiring a new device context...
quick reminder this is a key version of blockland

What laptop and graphics card/processor do you have? I had a similar issue on my laptop and had to disable the nVidia GPU and force Blockland to use the integrated GPU.

What laptop and graphics card/processor do you have? I had a similar issue on my laptop and had to disable the nVidia GPU and force Blockland to use the integrated GPU.
gtx 1060
not sure about cpu
funny thing is that steam blockland works just fine