Author Topic: Events No Work 4 Me  (Read 1189 times)

Apperantly, when ever i try do to a event, it either dosn't work or it does work but to short to pass by a door or wont stop shooting like when i click a switch, il give a example on what i do

Trigger
Name: Trigger 1
Event 1:Trigger : Click

Triggered
Name: Trigger 1
Event 1: Wait For : Triggered
Event 2: Light : Red

with this, the light does go on but then dosn't turn off and starts blinking, is there something i did wrong? or is it a incorrect installation?


Add wait for:triggered
light:none and loop



i did exactly what you said. the light did go on but when i pressed the button again, it didn't turn off.

it seems like nobody knows my problem

Switch
Quote
Name: NONE1
Event: Triggers
 - Click
 - "Lightswitch"

Light
Quote
Name: Lightswitch
Event: Wait For
 - Triggered
Event: Lights
 - Player's Light
 - Persistent
Event: Wait For
 - Triggered
Event: Lights
 - NONE
 - Persistent

1 If you set a brick to trigger the same group it is in, it will keep triggering itself over and over. This was added for a reason: you can have three rocket turrets' control panels triggered by a "master" control panel which fires them all. (Put the panels in the same group, have the panels trigger the rockets to fire and have the master trigger the panels' group)

For the doors, have them open for about two seconds.

For a togglable 'switch door':
Switch
Quote
Name: NONE
Event: Triggers
 - Click
 - "Door1"

Light
Quote
Name: Door1
Event: Wait For
 - Triggered
Event: Doors
 - Invisible
 - Decollide
 - No Explode FX
Event: Wait For
 - Triggered
 - Loop Last

Click the switch to open the door. Click it again to shut it.

hmm, il try it out, hold up...

k, i tryed the light and when i click button it works but dosn't turn off by itself, i have to press it to turn off.
and for door, its the same thing, it keeps exploading until i press the buton again
i want it so its like a light that blinks then turns off by it self and the door stops exploading, temporarly staying still