yeah, after spending 20 minutes trying to find out what tools to use and where to find them, I finally cleaned it up, and it really wasn't that much work. Still so much better than milkshape, though.
edit: I have run into... other issues...

It'd certainly help if that blender addons tutorial that we have didn't have dead links to its images, but I don't get the problem of the model's size. The
Blender tutorial mentioned that the minifig's hands are 3x3 small squares, but this sounds like outdated information now, since Blender only has big squares. That hand seen in the screenshot I forgot to remove, but it was supposed to be a reference for the size and handle. When I made a model in milkshape, that hand was the perfect size. I actually had to scale up the original model to fit the hand in blender.
The missing sides and gun being backwards I can already guess on how to fix, but there's another issue, maybe. That gun in the background is supposed to be on a brick that's to my right in the picture. In the blender model, the bone of the mesh is far off the grid for whatever reason, and I've got no clue as to how to fix that. The muzzle flash and bullet still comes out of my hand, though.