Author Topic: How to make emitter not fling around?  (Read 1298 times)

This always happens with my light source/torch/flame/emitters stuff and usually I just deal with it cuz I can't fix it but imma ask here just in case there is some magic that I am unable to possess. Watch the vid to unnersand:
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lower the lifetime of it to reduce how far it spreads
all emitters do this though, even the player jets and wand/dwand particles
it's just how emitters function

to eliminate it completely you'd need to make the emitter just 1 frame of full desired emitter image

Hmmmm this is gonna bother me lol. Thanks for your help phlack.

if you lower the overall lifetime, halving it will halve the distance it does that
judging by what you're trying to do, i'd estimate you want about 1/8 or 1/16 the current lifetime

if you lower the overall lifetime, halving it will halve the distance it does that
judging by what you're trying to do, i'd estimate you want about 1/8 or 1/16 the current lifetime
Yea I did lower it and was also messing more with the times. Now it stays on the lighter better but it just looks like a small ball of yellow puff instead of flame-looking :P

Short emitter times between their stages as well.
Lower ejectionPeriodMS to have more particles coming out if you use what I said above.

Alrighty, thanks all! Guess I'll just have to deal with having some of it being wonky lol.