Its pretty cool but it's also paradoxically dumb because the whole point of vce and events was to add a high level interactive system for newcomers. That vce expansion adds basically all the math and lower level implementations so it's basically at the point where you might as well just use torquescript to do it. Like what can you do with vector math in events? Like the only event that uses vectors are the velocity events. The other primary use of vectors are more complex velocity scripts and projectile manipulation and you can't really do those with events