Author Topic: Exporting .DTS Files  (Read 1230 times)

Okay, I'm using Blender for this. I have two plugins installed, I have a Half Life 2 SMD Importer and a DTS Exporter. I can successfully compile the .mdl Half life 2 Models into SMD's with a program and get them into blender, but after they are in Blender, it won't allow me to export them to DTS Files. It keeps saying there is an error with the python script. I'd appreciate it if anybody could help me.

I wouldn't try to port models from other games straight into Blockland. They generally look out of place and receive criticism/flaming from the community.

Have you looked at the exporter manual and added the detail#, shape and col# nodes and shapes?

I kept getting the same error trying to import .dae files.

Download and install the latest version of python. http://www.python.org/
If that doesn't work, look for the file that it says in the little box. For example, mine said something like "Please set path in file 'colladaImport14.py'" So I opened colladaImport14.py and set the path to C:/Program_Files/Blender_Foundation/Blender/.blender/scripts/bpymodules/. You can open python scripts in either notepad or the python editor once you have it installed. I don't have the .dts exporter yet because I'm having trouble downloading it off of garagegames (it might be on the same server as the vanilla Blockland master server, which would explain why it is down too), so I haven't had an opportunity to take a look at it. But either of these are probably your problem.

If none pf that works, I don't know what to do. Go look for some documentation or something.
« Last Edit: April 03, 2008, 10:02:59 PM by Wedge »