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Forcing Part of GUI in Trigger/Getting Other Brick Items
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Topic: Forcing Part of GUI in Trigger/Getting Other Brick Items (Read 642 times)
Marcem
March 29, 2008, 08:15:51 PM
Ok, so for BLCS I use Brick GUI for buying, for no downloads, so, I need help on getting an item for the gui/ get it on a certain tab only.
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Ephialtes
March 29, 2008, 08:47:31 PM
Whats BLCS?
Marcem
March 29, 2008, 08:51:16 PM
Quote from: Ephialtes on March 29, 2008, 08:47:31 PM
Whats BLCS?
Blockland Counter-Strike, DM add-on. Oh, yeah, could you hint me on teams, since you've done it?
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Last Edit: March 29, 2008, 08:53:02 PM by Marcem
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rkynick
March 29, 2008, 10:01:45 PM
Im not sure if you could put an item there, but you could make a brick with the preview image of an item, and then when you place one it gives you the item and kills itself
Space Guy
March 30, 2008, 04:59:07 AM
You can use 'servercmdbuybrick' (or something similar) which is the function for when you close the brick GUI with certain bricks in the slots. Use trace() and things to see exactly what happens.
You'll need to give players 10 item slots to make it work right, though. (Buy Brick goes into brick slots, if you buy the 'items' or special bricks like rkynick said then they go to your 10 item slots instead)
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Forcing Part of GUI in Trigger/Getting Other Brick Items