Author Topic: Haha holy crap my model turned out crap  (Read 1034 times)

Fantastic, I love you milkshape!



I spent way too much time making every tiny face on this thing, and about 20% of the faces actually export correctly. All faces don't retain material data even with the material in Add-ons/shapes.

Any way I could salvage this thing or should I just dump it and try again? I'd like to use primitives seeing as connecting vertices together with Faces is apparently a risky business.


Which program did you use before exporting to Milkshape?

Which program did you use before exporting to Milkshape?

I use milkshape to model, then export using milkshape. This is what Milkshape regurgitated after I flat-shaded.


Which program did you use before exporting to Milkshape?

I use milkshape to model, then export using milkshape. This is what Milkshape regurgitated after I flat-shaded.
Well you didn't flat shade it you pushed some thing else, also did you save it before you flat shaded it or did you save it after it forgeted it self?

Which program did you use before exporting to Milkshape?

I use milkshape to model, then export using milkshape. This is what Milkshape regurgitated after I flat-shaded.
Well you didn't flat shade it you pushed some thing else, also did you save it before you flat shaded it or did you save it after it pandaed it self?

I saved before hand, I knew something was going to go wrong somewhere.

Fantastic, I love you milkshape!



I spent way too much time making every tiny face on this thing, and about 20% of the faces actually export correctly. All faces don't retain material data even with the material in Add-ons/shapes.

Any way I could salvage this thing or should I just dump it and try again? I'd like to use primitives seeing as connecting vertices together with Faces is apparently a risky business.

Ooooh I have done that soooo many times its not even funny.




Ooooh I have done that soooo many times its not even funny.

Really.

I'll try flatshading again, still trying to figure out what to do when the SmoothGroups box is already unchecked.