Author Topic: Arm/fire/disarm missile system.  (Read 693 times)

Hello blockland community.
I've been on-and-off working on a missile system that needs to be armed to be fired once, disarmed and re-armed before a second firing, and so on so that the sequence is always arm>fire>disarm repeat.

However, I've been having some problems. I'll just post a screenie of the events.

Armed console


Fire console


Disarm console